Deck Archetypes Guide

Master the fundamental deck strategies and playstyles

Updated for November 2025 - 6 Core Archetypes

Understanding Archetypes

Deck archetypes are fundamental strategic approaches that define how a deck wins. Understanding archetypes helps you:

  • Choose decks that match your playstyle
  • Identify opponent strategies quickly
  • Make better in-game decisions
  • Adjust your gameplan on the fly
  • Build more focused, coherent decks
  • Understand matchup dynamics

Fast Archetypes

Win by turn 5-8

AggroTempo

Slow Archetypes

Win by turn 9+

ControlCombo

Flexible Archetypes

Adapt to matchup

MidrangeRamp

Aggro

Attack early and often. Never let opponent breathe. Win before turn 8.

Fast, aggressive decks that aim to win quickly by applying constant pressure from turn 1. Focus on low-cost attackers and dealing damage before opponents can set up.

Ideal For:

Players who like fast games, applying pressure, and winning before opponents execute their gameplan.

Strengths

  • +Wins quickly (games end turn 5-8)
  • +Punishes slow setup decks
  • +Consistent damage output
  • +Less decision-making required
  • +Strong in best-of-1 formats

Weaknesses

  • -Runs out of steam late game
  • -Weak to healing/defensive strategies
  • -Limited comeback potential
  • -Struggles if opener is bad

Key Cards for Aggro Decks

Low energy cost attackersGiovanni (damage boost)X Speed (mobility)Blaine (fire damage)Thunder Mountain (sustain)

Example Aggro Decks

Pikachu EX Aggro

S-TIER

The premier aggro deck. Pikachu attacks for 90 damage on turn 2-3 consistently.

Core Cards:

Pikachu EXZapdos EXThunder MountainX Speed

Rapidash Blaine

B-TIER

Budget fire aggro with Rapidash. Blaine adds +30 damage for lethal reach.

Core Cards:

RapidashNinetalesBlaineGiovanni

Playing Aggro: Pro Tips

  • Mulligan aggressively for basic Pokemon that can attack quickly
  • Always start attacking by turn 2-3, no exceptions
  • Use Giovanni to secure KOs on crucial turns
  • Don't overextend - protect your active attacker
  • If opponent stabilizes by turn 6-7, you're in trouble
🛡️

Control

Disrupt, heal, and control. Outlast opponent's resources. Win through attrition.

Patient decks that disrupt opponent's strategy while building superior board states. Use healing, removal, and control tools to outlast opponents.

Ideal For:

Players who enjoy strategic thinking, managing resources, and winning through superior decision-making.

Strengths

  • +Strong late game
  • +Multiple win conditions
  • +Resilient to disruption
  • +Punishes aggressive overextension
  • +Skill-intensive with high ceiling

Weaknesses

  • -Slow to set up
  • -Vulnerable to fast aggro
  • -Complex decision trees
  • -Requires experience to pilot
  • -Games take longer

Key Cards for Control Decks

Sabrina (force switches)Potion (healing)Stadiums (field control)Professor Research (draw)Tank Pokemon

Example Control Decks

Palkia EX Control

S-TIER

Water control with Palkia's energy manipulation and Cascading Falls draw engine.

Core Cards:

Palkia EXCascading FallsMistyStarmie EX

Weezing/Arbok Poison

B-TIER

Poison control deck. Weezing poisons everything, Arbok capitalizes with bonus damage.

Core Cards:

WeezingArbokSabrinaPotion

Playing Control: Pro Tips

  • Prioritize staying alive over dealing damage early
  • Use Sabrina to pull up weak benched Pokemon for easy KOs
  • Play stadiums to disrupt opponent's field effects
  • Patience is key - don't rush to attack
  • Control the pace of the game, not the opponent
💫

Combo

Set up combo pieces. Execute powerful multi-card synergies. Win through explosive turns.

Decks built around specific card synergies that create powerful explosive turns. Require setup but reward with game-winning plays.

Ideal For:

Players who love big plays, clever interactions, and the satisfaction of executing a perfect combo.

Strengths

  • +Explosive damage potential
  • +Can OHKO multiple Pokemon
  • +Satisfying when executed
  • +Hard to disrupt once set up
  • +Unique gameplay patterns

Weaknesses

  • -Inconsistent - needs specific cards
  • -Vulnerable before combo online
  • -Evolution/setup dependent
  • -Weak to disruption
  • -High roll vs low roll variance

Key Cards for Combo Decks

Mega Evolution PokemonEnergy acceleration (Moltres EX, Gardevoir)Rare Candy (skip evolution)Damage boostersDraw power

Example Combo Decks

Mega Blaziken EX

S-TIER

Evolution combo deck. Mega Blaziken + Blaine = 230 damage, OHKOs everything.

Core Cards:

Mega Blaziken EXMoltres EXBlaineRare Candy

Mewtwo/Gardevoir

A-TIER

Energy stacking combo. Gardevoir accelerates energy, Mewtwo deals 50 damage per energy.

Core Cards:

Mewtwo EXGardevoirRaltsKirlia

Playing Combo: Pro Tips

  • Protect your combo pieces - losing evolution lines is game over
  • Use Rare Candy to skip evolution stages when possible
  • Don't commit to combo if opponent has too much pressure
  • Energy acceleration is key to faster combos
  • Have backup plan if combo gets disrupted
⚖️

Midrange

Adapt to opponent. Aggro vs control, control vs aggro. Flexible game plan.

Balanced decks that can adapt to both aggro and control strategies. Versatile gameplan with solid early game and strong late game.

Ideal For:

Players who want consistency, versatility, and the ability to handle any matchup reasonably well.

Strengths

  • +Versatile against all archetypes
  • +Consistent performance
  • +Multiple viable lines of play
  • +Strong in diverse metagames
  • +Forgiving of mistakes

Weaknesses

  • -Master of none - no dominant matchups
  • -Can be outpaced by faster aggro
  • -Can be outscaled by control
  • -Requires good matchup reading
  • -Less explosive than specialists

Key Cards for Midrange Decks

Flexible attackersMix of aggro and control toolsEvolution linesVersatile trainersBoth offense and defense

Example Midrange Decks

Greninja

A-TIER

Can pressure early with Starmie or build Greninja for late game. Draw engine provides consistency.

Core Cards:

GreninjaStarmieCascading FallsMisty

Mega Gyarados EX

A-TIER

Tanks early hits, builds to Mega Evolution. 220 HP allows adaptation to any strategy.

Core Cards:

Mega Gyarados EXGyarados EXMistyPotion

Playing Midrange: Pro Tips

  • Identify opponent's archetype early and adjust gameplan
  • Against aggro, prioritize defense and healing
  • Against control, apply steady pressure
  • Don't commit too hard to one strategy too early
  • Flexibility is your strength - use it
⏱️

Tempo

Establish early lead. Maintain pressure efficiently. Win through resource advantage.

Decks that establish early board advantage and maintain it through efficient resource usage. Control the pace without sacrificing speed.

Ideal For:

Players who like calculated aggression, efficient plays, and maintaining momentum.

Strengths

  • +Strong early and mid game
  • +Resource efficient
  • +Good at snowballing advantages
  • +Flexible timing
  • +Punishes misplays hard

Weaknesses

  • -Needs early game success
  • -Can't recover from bad starts
  • -Vulnerable to board clears
  • -Requires precise timing
  • -Weak if tempo is lost

Key Cards for Tempo Decks

X Speed (tempo swings)Efficient attackersEnergy accelerationBoard control toolsSwitch effects

Example Tempo Decks

Pikachu EX Tempo

S-TIER

Establishes board control early with Pikachu. Uses X Speed to maintain pressure.

Core Cards:

Pikachu EXX SpeedThunder MountainGiovanni

Playing Tempo: Pro Tips

  • Every turn matters - don't waste energy attachments
  • X Speed is crucial for maintaining tempo
  • Know when to push advantage vs when to consolidate
  • If you lose board control, switch to different gameplan
  • Calculate efficient damage - don't overkill
📈

Ramp

Accelerate energy. Power out big threats early. Overwhelm with resource advantage.

Decks focused on accelerating resources (energy) faster than normal to play powerful cards early.

Ideal For:

Players who like playing powerful cards ahead of curve and overwhelming opponents with raw power.

Strengths

  • +Plays powerful cards early
  • +Resource advantage
  • +Strong scaling
  • +Hard to race
  • +Explosive potential

Weaknesses

  • -Vulnerable if acceleration fails
  • -Weak to disruption
  • -RNG dependent
  • -Can brick without accelerants
  • -All-in strategy

Key Cards for Ramp Decks

Misty (Water acceleration)Moltres EX (Fire acceleration)Gardevoir (Psychic acceleration)Electrode (Electric acceleration)

Example Ramp Decks

Palkia Misty Ramp

S-TIER

Misty accelerates Water Energy on Palkia. Can attack for massive damage by turn 3-4.

Core Cards:

Palkia EXMistyStarmie EXCascading Falls

Charizard Moltres Ramp

A-TIER

Moltres EX generates Fire Energy. Powers up Charizard for 200 damage attacks.

Core Cards:

Charizard EXMoltres EXCharmanderCharmeleon

Playing Ramp: Pro Tips

  • Use acceleration abilities every turn when possible
  • Misty on turn 1 can win games - but RNG is involved
  • Have backup plan if acceleration fails
  • Protect acceleration Pokemon at all costs
  • Know when to commit vs when to hold resources

Archetype Matchup Matrix

vsAggroControlComboMidrangeTempoRamp
Aggro50/50FavoredFavoredEvenUnfavoredEven
ControlUnfavored50/50UnfavoredFavoredEvenFavored
ComboUnfavoredFavored50/50EvenUnfavoredEven
MidrangeEvenUnfavoredEven50/50EvenEven
TempoFavoredEvenFavoredEven50/50Favored
RampEvenUnfavoredEvenEvenUnfavored50/50

Note: These are general guidelines. Specific deck matchups vary based on builds and pilot skill.

Building Your Archetype Deck

Choose Your Archetype

  • • Start with your preferred playstyle
  • • New players: Try Aggro or Midrange first
  • • Experienced: Explore Control or Combo
  • • Consider the current meta
  • • Match archetype to your collection

Stay True to Your Plan

  • • Don't mix conflicting strategies
  • • Aggro decks need low energy attackers
  • • Control needs healing and disruption
  • • Combo needs all pieces included
  • • Test and refine your build

Ready to Build Your Deck?

Now that you understand archetypes, explore meta decks and start building!